Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
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Habilidades que obtendrás
- 5 stars79,67 %
- 4 stars16,17 %
- 3 stars2,79 %
- 2 stars0,77 %
- 1 star0,58 %
Principales reseñas sobre INTRODUCTION TO GAME DESIGN
A very basic course to start off the game design career. Great if you want to start right from the ground stage and make your way up! Complex concepts broken down and put ever so simply! Try it out!
Simple, clean course that focuses beautifully on the core of what is being taught.
Also very enjoyable vibe to the instructor and the assignments; there's a puppet as a TA... enough said. :)
I really enjoyed the course. The assignments helped me think about games in new ways, and I developed several that I will be able to use with my high school language arts students.
My review is when i'm already in week 3 of this course. Really worthed to participate in this course, especially when you've finished your assignment and your classmate review your works! :)
Acerca de Programa especializado: Game Design: Art and Concepts
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